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Tiny-Stone Giant

Добавил: WESTKILLER |  Просмотров: 4275 |  Дата: 12:12


III/ Abilities:

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Avalanche
Bombards an area with rocks stunning and damaging enemy land units.

Level 1 - 100 damage.
Level 2 - 180 damage.
Level 3 - 260 damage.
Level 4 - 300 damage.

This
is an AOE spell that deals high damage and stuns. Good when
chasing/backstabbing/escaping. This spell is very good against
illusions, along with Toss. Cast this on them may destroy them,
revealing the Hero.

How to use: Press the v
button on the keyboard. There will be a circle for you to target. But
be careful, you have to cast it right in front of the target, or you
will end up hitting nothing.

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Toss
Tiny
grabs the nearest unit, friend or foe, and launches them at a location.
Upon landing, the unit deals damage in an area as well as receiving 50%
of that damage to themselves. Cannot toss Elder Form Dragon Knight.

Level 1 - 500 range, 75 damage.
Level 2 - 700 range, 150 damage.
Level 3 - 900 range, 225 damage.
Level 4 - 1100 range, 300 damage.

This
is also an AOE spell that deals damage. You can use this on your ranged
creep to toss it to enemy Heroes. This spell is also good against
illusions, along with Avalanche. Cast this on them may destroy them,
revealing the Hero.

How to use: Press the t
button on the keyboard. There will be a circle for you to target. You
must stand next to an unit for it to work. Move the circle to the area
you like to toss the unit to. Then click!

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Craggy Exterior
Tiny's
body is made of solid granite, causing great pain to those who attack
it. Whenever a melee unit attacks Tiny, there is a chance that they
will be stunned for 1.2 seconds.

Level 1 - 6% chance, 25 stun damage.
Level 2 - 12% chance, 35 stun damage.
Level 3 - 18% chance, 45 stun damage.
Level 4 - 24% chance, 55 stun damage.

This
is an awesome passive spell against those melee foes, just like Bash,
but inverse. This replaces Tiny's armor. When a melee Hero is chasing
you, don't be scared. If he hits you, he might be stunned and take
damage himself.

How to use: It's a passive spell. This will affect only melee, not ranged. That's why it's powerful.

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Grow
Greatly increases Tiny's power and size, but does so at the cost of his attack speed. Slightly increases movespeed.

Level 1 - 40 bonus damage, 5 bonus speed, 20% reduced attack speed.
Level 2 - 80 bonus damage, 10 bonus speed, 35% reduced attack speed.
Level 3 - 120 bonus damage, 15 bonus speed, 50% reduced attack speed.

This
is such an great passive spell, part of making Tiny undefeatable.
Although the attack speed is greatly reduced, instead movespeed is
boost up to 5/10/15. With attack speed increasing items, like
Hyperstone, Tiny is the greatest threat to enemy Heroes.

How to use: After you learn Grow, Tiny became unselected. Why? Because Tiny is replaced with a bigger, more powerful, higher movespeed with lower attack speed Tiny. Replacing? Just like Morphling (Adapt), the ability cooldowns are canceled. It's easy to understand.

IV/ Skill Builds:

Standard Build
Level 1 - Avalanche
Level 2 - Craggy Exterior
Level 3 - Avalanche
Level 4 - Toss
Level 5 - Avalanche
Level 6 - Grow
Level 7 - Avalanche
Level 8 - Toss
Level 9 - Craggy Exterior
Level 10 - Craggy Exterior
Level 11 - Grow
Level 12 - Toss
Level 13 - Craggy Exterior
Level 14 - Toss
Level 15 - Attributes
Level 16 - Grow
Level 17 - Attributes
Level 18 - Attributes
Level 19 - Attributes
Level 20 - Attributes
Level 21 - Attributes
Level 22 - Attributes
Level 23 - Attributes
Level 24 - Attributes
Level 25 - Attributes

This build max Avalanche first, so you can easier killing Heroes. Grow should always be learned whenever it can be.

Anti-Melee Build
Level 1 - Craggy Exterior
Level 2 - Avalanche
Level 3 - Craggy Exterior
Level 4 - Avalanche
Level 5 - Craggy Exterior
Level 6 - Grow
Level 7 - Craggy Exterior
Level 8 - Avalanche
Level 9 - Avalanche
Level 10 - Toss
Level 11 - Grow
Level 12 - Toss
Level 13 - Toss
Level 14 - Toss
Level 15 - Attributes
Level 16 - Grow
Level 17 - Attributes
Level 18 - Attributes
Level 19 - Attributes
Level 20 - Attributes
Level 21 - Attributes
Level 22 - Attributes
Level 23 - Attributes
Level 24 - Attributes
Level 25 - Attributes

This
build focuses on Craggy Exterior, which prevents enemy melee Heroes to
hit you and escaping, especially Anti-Mage. Toss should be learned last.

Chaser
Level 1 - Avalanche
Level 2 - Toss
Level 3 - Avalanche
Level 4 - Toss
Level 5 - Avalanche
Level 6 - Grow
Level 7 - Toss/Craggy Exterior
Level 8 - Avalanche
Level 9 - Toss
Level 10 - Craggy Exterior/Toss
Level 11 - Grow
Level 12 - Craggy Exterior
Level 13 - Craggy Exterior
Level 14 - Craggy Exterior
Level 15 - Attributes
Level 16 - Grow
Level 17 - Attributes
Level 18 - Attributes
Level 19 - Attributes
Level 20 - Attributes
Level 21 - Attributes
Level 22 - Attributes
Level 23 - Attributes
Level 24 - Attributes
Level 25 - Attributes

Totally
focus on chasing with Avalanche and Toss, Craggy Exterior might learn
earlier if there are more than two melee heroes on the enemies' side.

V/ Items:
Early game:

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Boots of Speed
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Gold Cost 500
Gives
+50 increased movement speed
Movement speed does not stack with Boots of Speed, Power Treads or Boots of Travel.

This
is a recommended item, since Tiny's movespeed is pretty slow. This
combines with Gloves of Haste to make Power Treads will increases both
of the speeds Tiny needs.

Gloves of Haste
IPB Image

Gold Cost 610
Gives
+15% increased attack speed

This
is a recommended item, since Tiny's attack speed is very slow. This
combines with Boots of Speed to make Power Treads will increases both
of the speeds Tiny needs.

Power Treads
IPB Image

Gold Cost 420
Gives
+30% increased attack speed
+60 increased movement speed
Requires
+Boots of Speed
+Gloves of Haste
Movement speed does not stack with Boots of Speed, Power Treads or Boots of Travel.

This
item is really great, since it gives double attack speed Gloves of
Haste grants, 10 more movespeed Boots of Speed grants and saves 1
inventory slot.

Flask of Sapphire Water
IPB Image

Gold Cost 100
Gives
+Heals 400 HP over 12 second on a friendly unit (1 charge)

This
item is not really recommended, since Tiny has high HP and life regen
rate. You should only buy these when there are ranged heroes who has
powerful abilities.

Ring of Regeneration
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Gold Cost 375
Gives
+2 HP per second Regeneration

Read Flask of Sapphire Water.

Helmet of Iron Will
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Gold Cost 950
Gives
+2 HP per second Regeneration
+5 Armor

This
item is pretty good, since Tiny needs armor. If you were going for
Helmet of the Dominator, then later to Satanic, you should get this
first.

Ring of Health
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Gold Cost 875
Gives
+4 HP per second Regeneration

Twice
the ability of Ring of Regeneration. You should get this if you were
going for Perseverance, then later would be Battle Fury.

Armor is one of the most needed things of Tiny. You should get it first.
Chainmail
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Gold Cost 620
Gives
+5 Armor

This item is kinda good for Tiny, since he needs armor to reduce attack damage.

Plate Mail
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Gold Cost 1400
Gives
+10 Armor

Twice the effect of Chain Mail. It's pretty expensive, so you should get it later if you were going for Aegis of the Immortal.

Slippers of Agility
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Gold Cost 150
Gives
+3 Agility

Mantle of Intelligence
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Gold Cost 150
Gives
+3 Intelligence

Circlet of Nobility
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Gold Cost 175
Gives
+2 to all attributes

Wraith Band
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Gold Cost 200
Gives
+3 to all attributes
+3 Agility
Requires
+Slippers of Agility
+Circlet of Nobility

Null Talisman
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Gold Cost 200
Gives
+3 to all attributes
+3 Intelligence
Requires
+Mantle of Intelligence
+Circlet of Nobility

Wraith
Bands are better than Bracers since you need more attack speed and
armor, Bracers only grants you more HP, damage and life regeneration
rate. More hit than more damage. Less damage take than more damage take
with slow regen.
Null Talismans are optional. You may need it for more mana -> more Avalanches and Tosses.

Void Stone
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Gold Cost 900
Gives
+100% increased mana regeneration rate

You might want to get Null Talismans first, then go for Void Stone to create Perseverance -> Battle Fury.

Blades of Attack
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Gold Cost 650
Gives
+9 Damage

Mid game:

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Perseverance
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Gold Cost 0
Gives
+100% increased mana regeneration rate
+4 HP per second increased HP regeneration rate
+7 damage
Requires
+Void Stone
+Ring of Health

Helmet of the Dominator
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Gold Cost 0
Gives
+5 Armor
+10 damage
+15% Life Steal
+Dominate (Active)
Requires
+Mask of Death
+Helmet of Iron Will

Get this for later Satanic.

Hyperstone
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Gold Cost 2450
Gives
+55% increased attack speed

This item is one the best item for Tiny with his crazy attack damage. With Sange and Yasha, Tiny will get GODLIKE streak easily.

Mithril Hammer
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Gold Cost 1610
Gives
+24 Damage

Claymore
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Gold Cost 1400
Gives
+21 Damage

Battle Fury
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Gold Cost 0
Gives
+100% increased mana regeneration
+4 HP per second increased HP regeneration rate
+55 damage
+Cleaving Attack (Passive)
Requires
+Perseverance
+Claymore
+Mithril Hammer

Good item for Tiny since he got high base damage with Grow. The damage will splash 35% of his total damage to nearby enemies whenever he hits one, this will do the good job.

Blade of Alacrity
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Gold Cost 1000
Gives
+10 Agility

Boots of Elvenskin
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Gold Cost 450
Gives
+6 Agility

Ogre Axe
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Gold Cost 1000
Gives
+10 Strength


Belt of Giant Strength
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Gold Cost 450
Gives
+6 Strength

Yasha
IPB Image

Gold Cost 600
Gives
+16 Agility
+5% increased attack speed
+5% increased movement speed
Requires
+Blade of Alacrity
+Boots of Elvenskin

Sange
IPB Image

Gold Cost 600
Gives
+16 Strength
+5 damage
+5% chance to Maim
Requires
+Ogre Axe
+Belt of Giant Strength

Sange and Yasha
IPB Image

Gold Cost 900
Gives
+16 Agility
+16 Strength
+16 Damage
+10% increased attack speed
+10% increased movement speed
+10% chance to Maim
Requires
+Sange
+Yasha
This goes along with Hyperstone and Power Treads, and also, Grow will increases movespeed greatly. In Grow case, Hyperstone, Power Treads and this will make high attack speed, too.

Broadsword
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Gold Cost 1200
Gives
+18 Damage

Crystalys
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Gold Cost 1000
Gives
+35 Damage
+Critical Strike (Passive)
Requires
+Broadsword
+Blades of Attack

Later for Buriza-do Kyanon.

Late game:

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Demon Edge
IPB Image

Gold Cost 2600
Gives
+36 Damage

Buriza-do Kyanon
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Gold Cost 750
Gives
+75 Damage
+Critical Strike (Passive)
Requires
+Demon Edge
+Crystalys

This is the BEST for Tiny's crazy damage. It gives damage and 20% to multiple 2.2 times. (With only Grow and Buriza's Critical Strike, you have 20% to do about 800 damage, that means every 5 hit, along with Hyperstone)

Vitality Booster
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Gold Cost 1100
Gives
+250 hit points

Messerschmidt's Reaver
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Gold Cost 3200
Gives
+25 Strength

Satanic
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Gold Cost 1100
Gives
+23% Lifesteal
+25 Strength
+5 Armor
+Death Pact (Active)
Requires
+Messerschmidt's Reaver
+Helmet of the Dominator

Satanic and Sange and Yasha do not stack. Get one only.

Heart of Tarrasque
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Gold Cost 1200
Gives
+300 hit points
+35 Strength
+11 HP per second increased HP regeneration
Requires
+Messerschmidt's Reaver
+Vitality Booster

Get this if there is already Sange and Yasha (Replace Satanic). You may replace Sange and Yasha to put Satanic with:
Monkey King Bar
IPB Image

Gold Cost 1650
Gives
+75 Damage
+15% increased attack speed
+Bonus Damage (Passive)
Requires
+Demon Edge
+Quarterstaff

Also
grants attack speed, and damage. Bonus Damage works like bash but stuns
a very short time. It has 30% chance to deal 90 bonus damage each
attack.

The Butterfly
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Gold Cost 1400
Gives
+25 Agility
+20 Damage
+25% increased attack speed
+25% Envasion (Passive)
Requires
+Eaglehorn
+Quarterstaff

This
thing increases Agility, which grants Tiny both Armor and attack speed
(25 Agility = 25% attack speed) and bonus 25% increased attack speed
(+50% attack speed). Worth its money. Envasion will decrease the effect
of Craggy Exterior because every five hits is blocked and every five
hits melee enemies is stunned (correct me if i'm wrong).

Black King Bar
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Gold Cost 1600
Gives
+18 Damage
+10 Strength
+Avatar (Active)
Requires
+Ogre Axe
+Broadsword

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